using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using PluginZoombieInterface;

namespace ZoombiePlugin2
{
    public class PluginClass : IPlugin
    {
        public string getName()
        {
            return "Bun";
        }

        public List<string> GetBitmap()
        {
            List<string> temp = new List<string>();
            temp.Add("Plugin/Zoombie/Bun/DiChuyen/bun");
            temp.Add("Plugin/Zoombie/Bun/TanCong/bun");
            temp.Add("Plugin/Zoombie/Bun/Chet/bun");
            temp.Add("Plugin/Zoombie/Bun/Store/bun");
            return temp;
        }
        public List<string> GetBitmapBack()
        {

            List<string> temp = new List<string>();
            temp.Add("Plugin/Zoombie/Bun/NguocDau/DiChuyen/bun");
            temp.Add("Plugin/Zoombie/Bun/NguocDau/TanCong/bun");
            temp.Add("Plugin/Zoombie/Bun/NguocDau/Chet/bun");
            temp.Add("Plugin/Zoombie/Bun/NguocDau/Store/bun");
            return temp;
        }

        public double getDef()
        {
            return 4;
        }
        public double getHp()
        {
            return 700;
        }
        public double getDam()
        {
            return 2;
        }
        public int getCost()
        {
            return 5;
        }

        public int getTrategy()
        {
            return 1;
        }

        public int numMove()
        {
            return 11;
        }
        public int numAttack()
        {
            return 3;
        }
        public int numDie()
        {
            return 5;
        }
    }
}
